Here are 20 design patterns and software design interview questions that can be useful for programmers:
Singleton Pattern:
Explain the Singleton design pattern and when you would use it.
What are the advantages and disadvantages of the Singleton pattern?
Observer Pattern:
Describe the Observer design pattern and its purpose.
How is the Observer pattern different from the Pub-Sub pattern?
Factory Pattern:
Explain the Factory design pattern and its benefits.
Compare the Factory pattern with the Abstract Factory pattern.
Adapter Pattern:
What is the Adapter design pattern used for?
Provide an example of how the Adapter pattern can be applied.
Decorator Pattern:
Describe the Decorator design pattern and its usage.
How does the Decorator pattern differ from inheritance?
Strategy Pattern:
Explain the Strategy design pattern and its benefits.
How is the Strategy pattern related to the concept of polymorphism?
Command Pattern:
Describe the Command design pattern and its purpose.
How does the Command pattern support the principle of separation of concerns?
Proxy Pattern:
What is the Proxy design pattern used for?
Provide an example scenario where the Proxy pattern can be applied.
Builder Pattern:
Explain the Builder design pattern and its advantages.
Compare the Builder pattern with the Factory pattern.
Prototype Pattern:
Describe the Prototype design pattern and its usage.
What are the differences between shallow copy and deep copy in the Prototype pattern?
Template Method Pattern:
What is the Template Method design pattern?
How does the Template Method pattern promote code reuse and extensibility?
Iterator Pattern:
Explain the Iterator design pattern and its purpose.
Provide an example of using the Iterator pattern in a real-world scenario.
Composite Pattern:
Describe the Composite design pattern and when it is applicable.
How does the Composite pattern enable treating individual objects and compositions uniformly?
State Pattern:
What is the State design pattern used for?
How does the State pattern differ from using a switch/case statement?
Mediator Pattern:
Explain the Mediator design pattern and its benefits.
Provide an example scenario where the Mediator pattern can be useful.
Flyweight Pattern:
Describe the Flyweight design pattern and its purpose.
How does the Flyweight pattern optimize memory usage?
Chain of Responsibility Pattern:
What is the Chain of Responsibility design pattern?
How does the Chain of Responsibility pattern promote loose coupling?
Visitor Pattern:
Explain the Visitor design pattern and its usage.
How does the Visitor pattern separate algorithms from the objects they operate on?
Memento Pattern:
Describe the Memento design pattern and its purpose.
How can the Memento pattern be used to implement undo/redo functionality?
Dependency Injection Pattern:
What is Dependency Injection (DI) and how does it relate to the Inversion of Control (IoC) principle?
Describe different types of DI and provide an example of using DI in a project.
These questions cover a range of design patterns commonly used in software development and can help assess a candidate's understanding of software design principles and their ability to apply these patterns to real-world scenarios.
No comments:
Post a Comment